WebJul 19, 2014 · Before Portal 2, I had played through Portal many times over, and I always found the elevators very slow. In Portal 2, the elevators were much better, but I still had this predisposition to think they were too slow. Which is why I decided to use Vacuum Tubes in Aperture Tag, to make it feel much faster. WebFeb 10, 2024 · Portal 2 is the sequel to the first-person puzzle game Portal. It was released for all high-definition platforms on April 19, 2011. The game, set an indeterminate time after the first game, introduces new characters – Wheatley, one of GLaDOS's personality cores, and Cave Johnson, the late CEO of Aperture Science. Contents 1 Announcer 2 GLaDOS
Portal 2 - Wikipedia
WebApr 18, 2016 · Buttons, hard light bridges, gels, turrets, cameras, excursion funnels, and even your portal gun are all entities used in chambers all the time. Even the location where you start is an entity. One of the most common type of entities in Portal 2 are prop entities ( prop_static and prop_dynamic ). WebApr 9, 2024 · Portal 2 is the sequel to the award winning and hugely successful Portal developed by Valve Corporation. It features a single-player story set after the events of … medication for gassy stomach bloating
Portal 2 Review - Giant Bomb
WebApr 13, 2024 · Doch der Post scheint weniger ein Aprilscherz zu sein, als eine neue Marketing-Strategie. Zusätzlich zu den polarisierenden Videos der militanten Veganerin und ihrem Auftritt bei DSDS, soll nun ein OnlyFans-Account für Aufmerksamkeit (und wahrscheinlich Geld) sorgen.Raab hat für ihre neue Persona sogar einen zweiten … WebFeb 12, 2013 · Portal 2 Level Design: Challenging, Rather Than Frustrating Author's Note: It was pointed out by a commenter on the YouTube version of this video that the white walls on the left and right should actually end at the point … WebParents need to know that Portal 2 is a first-person action game but not a violent shooter. The gameplay is built around environmental puzzles -- how to get from point A to point B while avoiding C. Players have to figure out where to shoot portals, how to jump through them, and at what velocity and angle. nabard branches